Archive for April, 2013

Autodesk 360 Desktop Companion Live Update 1

April 29, 2013

Autodesk has released an update for the Autodesk 360 desktop companion.  If you have version 4.0.27.1 to 4.0.32.100, then you need to apply this update.

To read more about this and to download the update, click here.

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Changes to Drawing Template Files in Civil 3D 2014

April 25, 2013

There are a few changes to the template file in Civil 3D 2014.

To note these changes, check out Being Civil’s blog on these changes, here.

New Features in AutoCAD Plant 3D 2014

April 25, 2013

Civil 3D 2014 New Feature – Create Sections of A Projected Solid

April 17, 2013

Being Civil’s blog has updated to show a new feature in Civil 3D 2014.

You can read more about it here.

Infraworks 2014 “Bug” Resolved

April 12, 2013

If you have been using Infraworks 2014, you might have noticed that there is an issue with some of the trees.  Notably, the road style Boulevard with Trees and another particular tree.  The result shows the trunk of the trees as transparent.  See image below…

4-4-2012 8-46-10 AM

You can read about my post in the Infraworks Discussion Group.

Thanks to the user Henrik-B, there is a solution!!

Henrik-B states that the workaround is as follows:

1.  In Windows explorer, find your Infraworks resource folder. The path is usually something like this:

C:\ProgramData\Autodesk\InfraWorks 2014\Resources

Note that ProgramData is a system folder that is often hidden by default, so that you might not see ProgramData in c:.

2.  Inside the resource folder, the texture file that causes the problem in your case is in this subfolder:

<Your_ResourceFolder>\assets\3DSMaxContent\Trees\PalmTree007_Var01

Here, there should be a file called PalmBark001_Diffuse.jpg

Henrik-B also states the problem is that the models contain some monochrome .jpg textures that are not handled correctly by Infraworks 2014. The attached file is another version of the same image, but converted to color-rgb. I obtained it by opening the jpg in IrfanView, choosing "Increase Color Depth" in the image menu, and overwriting the texture file with the converted one.

The other tree that is known to have this issue is…

<Resources>\assets\3DSMaxContent\Trees\tree016_var05_darkgreen\ Bark001_diffuse.jpg

Thanks again to Henrik-B for the help and support!!